Kajoba, Bisaso both confident ahead of Uganda Cup final

first_img Tags: bright stars fcFred KajobaNelson Ssenkatukaproline fcShafick BisasotopUganda Cup 2019 Bisaso (L) and Kajoba (R) pose for a picture after the press conference on Wednesday. (PHOTO/SHABAN LUBEGA)2019 Uganda Cup FinalProline FC vs Bright Stars FCMasaka Recreation Grounds, MasakaSaturday, 25-05-2019 @4pmMENGO – With just two days to the 2019 Uganda Cup final, both Proline and Bright Stars held their respective pre-match press conferences on Wednesday.Represented by their head coaches at FUFA House in Mengo, both sides promised a good show.What they saidShafick Bisaso, Proline FC head coach“As Proline, we are excited about being in the finals and are motivated.“We are not looking at history but we know time is on our side.“We are working hard. This is our first final and we want to play good football so that everyone enjoys the game.“We respect our opponents because they are a bigger team who play in the top tier and have a very good coach.“Despite the respect, we do not fear them and are ready to do all to win come Saturday.Bisaso at the Press Conference on Wednesday. (PHOTO/SHABAN LUBEGA)Fred Kajoba, Bright Stars head coach“First i would like to congratulate my opposite number for bringing back Proline to the top tier.“As Bright Star coach, my team is ready for the finals and i am confident my team will play good football.“It is not my first time to coach in a final and i am sure at the end of the day, will defeat Proline because we are slightly better than them.Bright Stars are expected to be without captain Nelson Ssenkatuka for the finals as the forward will be with the Uganda Cranes team in Durban, South Africa for the 2019 COSAFA Cup.Asked if that is a set-back to their ambitions, Kajoba had this to say;“He is an important player for us because he is our captain but he has not been so influential in our run to the finals.“When you look at his contribution, it has not been the best and i am sure we can live with his absence.How the two teams reached the finalBright StarsFred Kajoba’s side defeated Kazo Excel 4-0 in the Round of 64 stage, they went on to eliminate Bumate on penalties in the round of 32. In the last 16, they defeated URA 2-1 away from home before sealing a semifinal spot off a 1-0 win against Nebii Central.In the semis, they required penalties to dispatch Express after a 2-2 draw on aggregate.Proline Proline eliminated Light SS, Nyamityobora, Onduparaka, Vipers and Kyetume to reach the finals. In the Vipers game, they required extra time while penalties separated them from Kyetume.The Match officials for Saturday’s finalSabila Ali – RefereeMark Sonko – Asistant Referee 1Issa Masembe – Assistant referee 2Oloya William -4th OfficialReferees’ Assessor –  Amin Bbosa NkonoComments last_img read more

Self Control is the First True Party Game

first_imgStay on target Review: ‘Fantasy Strike’ Is A Fighting Game That Understands…Game of the Year: Jordan Minor’s Best Video Games of 2018 For too long the definition of “Game of the Year” has been unfairly narrow. How boring is it to see every website shower the same stale AAA games with praise at the end of each holiday season? So at Geek.com we’re doing what we can to put a stop to this in Game of the Year, a new column celebrating worthy alternative picks for the year’s greatest game regardless of genre, platform, year of release, or even quality. Here, any game can be Game of the Year!One of my reviews I’m prouder of over on PCMag.com is for itch.io. It’s a digital PC games distribution platform that’s kind of the anti-Steam. Whereas Valve’s service wants to be the be-all end-all place for everything PC gaming, itch.io focuses more on niche, indie, progressive, experimental titles that are often times free. It’s like a friendlier Newgrounds.I don’t browse itch.io as often as I’d like to but recently one game on the platform did catch my attention. Self Control is a fun little game about taking pictures of you and your friends. It also might be the most depressingly accurate party game ever made.AdChoices广告When I say Self Control is a “party game” I don’t mean it’s some casual minigame collection like Mario Party or a set of party-starting multiplayer games like the Jackbox Party Pack. I mean Self Control is a game about a party. And that’s a bigger accomplishment than it sounds like.Truthfully portraying the atmosphere of a party is a surprisingly tricky thing. Post-childhood parties are such a peculiar mix of hype and discomfort and energy and exhaustion and fear and groove and excitement and delirium and general stimulation that’s hard to put even in words. For my money the best, most realistic cinematic partying we’ve seen in the past few years was the looping neon Florida fever dream of 2013’s Spring Breakers.But through it’s clever little selfie gameplay mechanic, Self Control can also mentally put you right back in that frat house or out of control office shindig. When one of your friends says they can’t make it to the party, they want you to send them pictures instead. So your goal is to take the best pictures with you and four of your other friends. The controls are simple enough. Use the analog stick to center the frame and use the different face buttons to bug your color-coded friends so they turn around.However, as the crazy night goes on the more the game turns into a drunken Pokemon Snap. Your phone hand gets wobblier and your friends need more prodding to stay engaged. Meanwhile, the scene around you deteriorates. Self Control has a pleasant sketch cartoon art style that contrasts nicely with increasingly unpleasant details like unexpected vomiting and nude dabbing. Everyone just gets angrier and smokes more and questions if they are even having fun, just like a real party. And since the game was made for a Quebec game jam, all the slurring is in French, making it even more hilarious and hallucinogenic for me at least.Each round ends with your absent friend judging your pictures, noting how many people are smiling or even showing their face. Rounds lasts for minutes at most which isn’t too bad since the game is free and you’ll want to play again for better results. However, Self Control’s camera gimmick is strong enough that I would like to play a whole game built around it. You could totally make some artful indie game full of environmental storytelling just through the progression of pictures. Gone Home meets Fatal Frame.But for now I’m happy being stuck in Self Control’s selfie Groundhog’s Day, hoping to get the perfect picture despite the party puke. It’s free, it’s a party, what do you have to lose?Check back next time to read about the next Game of the Year!Let us know what you like about Geek by taking our survey.last_img read more